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mages
Apr 24, 2011 11:04:08 GMT -5
Post by cyberbob on Apr 24, 2011 11:04:08 GMT -5
After a long day of hunt, i've come to some conclusion:
- A mage fizzle too much - A mage fail too much
explaination: char stats: Level 5 base with enough skillz to say:
*Everytime i cast a complete boost (bless, strengh, cunning, intel, armor and arch prot) i fizzle at least 1 of those spell everytime i boost, and it's at least because it can be more. Casting ''create food'' make me fizzle a lot and it's a circle 1 spell.
*Being a mage level 5 with over 140 resist shouldnt leave a lot of spells hurting me and like it is, i dont resist enough the spells reguarging my stats. I can't even stand the cast of a balrog with all my prots on me since i dont resist any of their spells. maybe it's only some monsters that needs to be ajusted but it's not right like it is. I should at least resist one wyvern on two don't you think?
*Beint a mage level 5 with over 140 meditation let me fait closely one time on 3 when trying to medit. i tried this morning and that was more like 1 time on 2. level 5 mage with those skill should fail medit? I say maybe 1 time on 50?
So suggestions are: - Lower the magery failure rate - raise the resist rate bonus for mage level (or adjust monsters) - Lower the % of meditation failure with mage level
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mages
Apr 24, 2011 12:45:55 GMT -5
Post by *Edwards on Apr 24, 2011 12:45:55 GMT -5
Update has been made and infos will be given in the next maintenance. But you'll notice the changes made in-game.
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mages
Apr 24, 2011 13:13:18 GMT -5
Post by cyberbob on Apr 24, 2011 13:13:18 GMT -5
thanks
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mages
Apr 25, 2011 21:03:07 GMT -5
Post by cyberbob on Apr 25, 2011 21:03:07 GMT -5
Did you changed the fizzle %? because i still fizzle very much, if it's not more...
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mages
Apr 26, 2011 4:26:05 GMT -5
Post by chechu on Apr 26, 2011 4:26:05 GMT -5
Hi there,
About the % of failure, I found out that on crafter side is also a bit annoying...
2 days ago I was doing some daggers for sparr and in a loop of 10 i failed 3...... I was absolutely stuffed, with 180 blacksmith and using peachblue that requires 108 BS....
To be honest, I find that as a spec 4 crafter with 180 BS failing while doing daggers (that requires 30 bs) it's not so close to a real scenario, and taking into account that, according to BS Menu, I had a 40% chance of doing them exceptional, and a 99% of success (if im not wrong).
Oblivion put an example that, in my opinion, gets really close to this situation... "You died during the night because you failed on breathing"...... lol?
chechu.
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mages
Apr 26, 2011 11:08:53 GMT -5
Post by cyberbob on Apr 26, 2011 11:08:53 GMT -5
i confirm that % of failure seems to be worst; Missed 2 times out of 5 for everyspells i casted this morning while hunting (boosts, normal spellbook spells, etc) with level 5 mage and over 140 magery...
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Bo
Novice Poster
Posts: 16
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mages
Jun 26, 2011 17:57:22 GMT -5
Post by Bo on Jun 26, 2011 17:57:22 GMT -5
hmmm so if i follow your lead... lvl 5 Mages should never fail in casting normal spellbook spells right..... ....sooooooo i guess to make it even spec 5 Warriors should never miss .... since mages dont have parrying,nothing would prevent them from getting hit...getting my drift ;D It's not because your the best in what you do that you never make mistakes I understand that never resisting any spells IS frustrating and needs to be fixed or balanced...but resist could also some influence on how much a spell's effect would affect the player ... -curses would be reduced -damage spells would do less damage and !!....(you guys will probably like this idea) how about giving some ellemental resist for mages lvl 5 and 6 on OSI when you raise your resist you get total base resists of 40 (at 130% i think) since resists arent the same in Zulu we could say Legendary 150% resist could give 2 ele resist (and legendary parry could give 15 or 30 base AR for Warriors) anyway i'm getting off topic Cheers ! Bo
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mages
Jul 15, 2011 16:05:52 GMT -5
Post by cyberbob on Jul 15, 2011 16:05:52 GMT -5
For you information, a warrior level 5 with over 145 in all skillz will close never miss so i don't know why i talked about that... And Mage can't prevent any hit from warrior so i don't know where u come from with that?
Point is that a crafter with 145 bs will fail 1 time on 100 while trying to make a dagger... So why would a mage miss 30% of his circle 1/2 spells? A crafter trying to bs some mithrill have greater chances to miss, and a mage casting earth and necro should too... Compare apple with apple! I've a warrior level 5 in the top 3 of best warrior so i know they're pretty well balanced compare to some other classes...
A logic way to script magery would be to bring the % of failure to zero for the circle which are less than the level of the mage; So mage level 5 wouldnt miss circle 4 or less and would get a % of failure with all other casts looking at the cast level.
I don't think a mage with over 145 magery should miss a lil spell needing 10 magery to cast... logic somewhere
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mages
Jul 16, 2011 9:54:00 GMT -5
Post by Ravage on Jul 16, 2011 9:54:00 GMT -5
a mage lvl 5 with over 130 magery shouldnt fizzle normal spellbook. atm we fizzle too much. its pretty annoting when you fail casting greater heal 2 time in a row. for warrior if i remember right i saw some zulu shard that paarying had influence on how much ar give shield when equipped.
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mortus
Apprentice Poster
Posts: 57
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mages
Jul 16, 2011 18:44:51 GMT -5
Post by mortus on Jul 16, 2011 18:44:51 GMT -5
mage fizzle is high.
you dont fizzle when u recall out of a runebook, but if you cast out of spell book u fizzle a $h!* ton.
true story.
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