Post by dracoo on Apr 22, 2011 5:08:34 GMT -5
Suggestions/bugs name it whatever you want.
Can't wear pants with platemail legs.
Fishing Net/magic fish/SoS bottles doesn't stack would be nice if they do.
Fishing doesnt give shells (My guess its not implented) kinda sad since its one of the most popular armors of zuluhotel history from beginners to even people that played for awhile.
Alchemy created pots that do stack doesnt stack automatic when created.
Tamla heal potions takes Fertile dirt to create. this have never been the case before.
Finger slip takes 1 bandage everytime both for veterinary and healing (this have never been the case of any Zuluhotel shard and would help new players alot to remove this future since its kinda costy to get started with the sparring since mostly new chars dont have any money at start)
Empty bottles cost usually is 2 and now its like 8 or something making it totally pointless to craft them other for gains wich u dont need them for since you start with 75 all skills.
Can't be mounted while casting polymorph? I dont know if this is to counter some kind of bug but would be nice to be fixed anyway.
Ranger skills after 120 is all extremly slow except for Archery compared to other classes, and camping is just brutally slow.
The amount of diamonds and other gems that sells from jewelers should be increased.
The time it takes for any crafting skills is originally 7seconds on Zuluhotel, now its 15seconds wich is really slow. i would say atleast lower it to 10 seconds.
Finding Ebook/Nbook seem to have almost the same chance as finding the scrolls, would be nice to have a big increase in scroll drops.
And pentagrams from what i've heard is in the loot only that I havn't seen any yet probably need an increase aswell.
And some monsters in occlo seems to have a 100% to drop ritual robe AND young oak staff for some reason. Usually you only find ritual robe on high end monsters and its far from 100% drop chance.
And the Young oak staff is usually crafted with carpentry.
Monsters all the sudden seemed to have an extreme upgrade in both speed and damage (2hitting spec5 warriors with 400+ str) this without any notes in you maintenance post.
And this is the biggest bug i found so far. Host loony seems to be unable to take 5 minutes of his life and reach for his phone to call his internet provider and fix the connection issues the shard have been troubled with from what i only can guess is the opening of the shard!
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Paralyze - normally paralyze freeze breaks when damaged same with Webs in dungeons etc, this isnt the case right now since u can freeze ppl then kill them off without any fight.
Fizzle rate on everything seem kinda high even if you do stuff that dont require any skills at all.
Thief skills seems to need alot of work done to them example: lockpicking doesnt seem to work as it should, a thief with 105 lockpicking can only lockpick metal chest but not any other chest and it doesnt matter if its spec 1-5 made and it doesnt matter if its done in high end ores.
Lockpicks still breaks even after 100 in skill.
Skills in general is REALLY slow, For Remove trap to work you need to "detect" the trap before being able to do it wich have never been the case of any zuluhotel shard and since the long CDs in between the skills its just stupid.
Bard skills seems also to need some work done to them aswell, (Even thou im not 100% sure about whats what on this shard since i only tested it very little) Begging usually had difficulties depending on what vendor you did it on(if i remember right atleast) herding and provocation also had different difficulties depending on the monsters, I'm not sure about provocation how it is since I havnt tested it but herding didnt seem to matter what you did it on.
If you die while boosted you will drop one of the boosts wich is just stupid and annoying if you hunt without a mage... and even if you hunt with a mage its annoying for the mage to reboost every time anyone die.
"Boss" purple monsters doesnt drop any money at all. would be nice to have the original drop of money from them 6-10k
Rogue knights and Legendary nazgul run as quick or quicker then players and one shot kill the most <- fix ^^
Restarting server buggs your stats and AR the same way as the skill items did please fix this.
Adding the possibillity to sell ores/ingots/glass/logs would help the economy for newer players.
The loot seems to have been lowered alot from what it has been looking and listening to older players of the shard, Makes it kinda unfair for newer players.
Its possible to cast spells up on a towers roof from the ground or a small tower (dunno really wich one of it you did Ravage because i was asleep)
Horses really do $h!* alot, this is one stupid thing.. it looks like $h!* when its spread all over your house and if stacked it takes up some tiles and REALLY where the F**K is the reality in this when you dont even feed the horse it takes more $h!*s then an elephant ^^
Suggestion, Find anyone to help you put up an infovault.. Would be really nice for new players to have some sorts of guides how to train skill here since many things are new
Grand castle price is kinda high compared to original and other zuluhotel servers, i think the original price is around 6 million and here its 70something million kinda crazy
when you dont get anything with your fishing nets it says " You did not cath anything." should say catch i guess ;o
Oh and yeah, move the new dungeon gate from cove to a better place please
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stat gains are very slow after 120 only got 125str on my warrior with maxed everything except healing and been sparring for like a week(playtime) after capping him.
It would be nice if you lowered the delay in between draging/looting items (some of ous are too quick for the current delay)
Add money to SoS bottles or make fishing nets give you more money when ever you get that old bag would be helpful for newcoming rangers.
Making mages be able to wear steel items but not gaining any of its armor rating would be a very nice future instead of making them pretty much useless.
Make vendors that sell stuff unable to move so you could fill up the shops more and make the shard look more lively
Make "bosses" give same loot where ever you hunt (i've heard it gives better loot in example zulu dungeon then destard) not 100% sure if this is true but like it looks now people are just hiding with their thief at entrances and hard monsters in zuludungeon/firetemple etc waiting for someone to enter and die to get their items wich is pretty lame if its only like those 2 dungeons that drops "the best" items. ofcourse this can still happen in any dungeon but it would be nice to not feel forced to the one and only dungeon that have that kind of loot and almost no trash monsters.
Tamed creatures releases very quickly (around 5mins) and doesnt seem to be tamed any longer for spec rangers. Would be a very nice feature to either increase the time before release for all, or just for spec rangers
For some reason casting with scrolls takes alot longer time then casting with reagents, I get the point that it makes mages want to hunt with pagans instead of earth/necro scrolls wich is great but maybe make it so it casts the same speed but you can't move while casting with scrolls instead, this way it gets far more dangerous using scrolls while hunting and it still casts in a proper speed to train magery.
Flawless moonstone doesn't reflect dispell as it usually does
Peacemaking seems buggy, sometimes its fine and monster stop attacking but sometimes (when u succeed ofcourse) they say "blabla gets dazzled etc etc" and still attacks you.
Provocation/herding and discordance needs to have a skill gain increase
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Powerscrolls seems to have no power like 90% of the time, been no power the last 6 i've tried and all was skills that i only had 130 cap in. kinda sucks since they are kinda hard to find you think you atleast should get something when you actually find them.
9 ranger powerscrolls now :/
10th...
and here we go 13 ranger powerscrolls before i got one with power ^^ and started over with 2 no powers
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When you are spec in any class it seems that your fail chance gets lower as it should be, however with lower fail chance you gain skills much lower. this really need to be fixed so its rather the other way around, that you gain faster if you are higher spec in something.
You can't seem to resurrect animals with 90 in Veterinary, it says "You should considder therapy" or something like that. I dont know if you need higher veterinary or if it just doesnt work havnt tried to put on items.
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Can't wear goddess armor and i guess more original armors as a Warrior after your latest changes, Usually been that warriors can wear everything except for gem armor
With new updates comes new info about the Sea shells for water armor, usually on Zuluhotel you are able to fish up the first 5 (1-5) then the last 4 u need fishing nets for.
Can't wear pants with platemail legs.
Fishing Net/magic fish/SoS bottles doesn't stack would be nice if they do.
Fishing doesnt give shells (My guess its not implented) kinda sad since its one of the most popular armors of zuluhotel history from beginners to even people that played for awhile.
Finger slip takes 1 bandage everytime both for veterinary and healing (this have never been the case of any Zuluhotel shard and would help new players alot to remove this future since its kinda costy to get started with the sparring since mostly new chars dont have any money at start)
Empty bottles cost usually is 2 and now its like 8 or something making it totally pointless to craft them other for gains wich u dont need them for since you start with 75 all skills.
Can't be mounted while casting polymorph? I dont know if this is to counter some kind of bug but would be nice to be fixed anyway.
Ranger skills after 120 is all extremly slow except for Archery compared to other classes, and camping is just brutally slow.
The time it takes for any crafting skills is originally 7seconds on Zuluhotel, now its 15seconds wich is really slow. i would say atleast lower it to 10 seconds.
Finding Ebook/Nbook seem to have almost the same chance as finding the scrolls, would be nice to have a big increase in scroll drops.
And pentagrams from what i've heard is in the loot only that I havn't seen any yet probably need an increase aswell.
And some monsters in occlo seems to have a 100% to drop ritual robe AND young oak staff for some reason. Usually you only find ritual robe on high end monsters and its far from 100% drop chance.
And the Young oak staff is usually crafted with carpentry.
Monsters all the sudden seemed to have an extreme upgrade in both speed and damage (2hitting spec5 warriors with 400+ str) this without any notes in you maintenance post.
And this is the biggest bug i found so far. Host loony seems to be unable to take 5 minutes of his life and reach for his phone to call his internet provider and fix the connection issues the shard have been troubled with from what i only can guess is the opening of the shard!
----------------------------------------------------------------------------------------
Fizzle rate on everything seem kinda high even if you do stuff that dont require any skills at all.
Thief skills seems to need alot of work done to them example: lockpicking doesnt seem to work as it should, a thief with 105 lockpicking can only lockpick metal chest but not any other chest and it doesnt matter if its spec 1-5 made and it doesnt matter if its done in high end ores.
Lockpicks still breaks even after 100 in skill.
Skills in general is REALLY slow, For Remove trap to work you need to "detect" the trap before being able to do it wich have never been the case of any zuluhotel shard and since the long CDs in between the skills its just stupid.
Bard skills seems also to need some work done to them aswell, (Even thou im not 100% sure about whats what on this shard since i only tested it very little) Begging usually had difficulties depending on what vendor you did it on(if i remember right atleast) herding and provocation also had different difficulties depending on the monsters, I'm not sure about provocation how it is since I havnt tested it but herding didnt seem to matter what you did it on.
If you die while boosted you will drop one of the boosts wich is just stupid and annoying if you hunt without a mage... and even if you hunt with a mage its annoying for the mage to reboost every time anyone die.
"Boss" purple monsters doesnt drop any money at all. would be nice to have the original drop of money from them 6-10k
Rogue knights and Legendary nazgul run as quick or quicker then players and one shot kill the most <- fix ^^
Adding the possibillity to sell ores/ingots/glass/logs would help the economy for newer players.
The loot seems to have been lowered alot from what it has been looking and listening to older players of the shard, Makes it kinda unfair for newer players.
Its possible to cast spells up on a towers roof from the ground or a small tower (dunno really wich one of it you did Ravage because i was asleep)
Horses really do $h!* alot, this is one stupid thing.. it looks like $h!* when its spread all over your house and if stacked it takes up some tiles and REALLY where the F**K is the reality in this when you dont even feed the horse it takes more $h!*s then an elephant ^^
Suggestion, Find anyone to help you put up an infovault.. Would be really nice for new players to have some sorts of guides how to train skill here since many things are new
Grand castle price is kinda high compared to original and other zuluhotel servers, i think the original price is around 6 million and here its 70something million kinda crazy
when you dont get anything with your fishing nets it says " You did not cath anything." should say catch i guess ;o
Oh and yeah, move the new dungeon gate from cove to a better place please
----------------------------------------------------------------------------------------
stat gains are very slow after 120 only got 125str on my warrior with maxed everything except healing and been sparring for like a week(playtime) after capping him.
It would be nice if you lowered the delay in between draging/looting items (some of ous are too quick for the current delay)
Add money to SoS bottles or make fishing nets give you more money when ever you get that old bag would be helpful for newcoming rangers.
Making mages be able to wear steel items but not gaining any of its armor rating would be a very nice future instead of making them pretty much useless.
Make vendors that sell stuff unable to move so you could fill up the shops more and make the shard look more lively
Make "bosses" give same loot where ever you hunt (i've heard it gives better loot in example zulu dungeon then destard) not 100% sure if this is true but like it looks now people are just hiding with their thief at entrances and hard monsters in zuludungeon/firetemple etc waiting for someone to enter and die to get their items wich is pretty lame if its only like those 2 dungeons that drops "the best" items. ofcourse this can still happen in any dungeon but it would be nice to not feel forced to the one and only dungeon that have that kind of loot and almost no trash monsters.
Tamed creatures releases very quickly (around 5mins) and doesnt seem to be tamed any longer for spec rangers. Would be a very nice feature to either increase the time before release for all, or just for spec rangers
For some reason casting with scrolls takes alot longer time then casting with reagents, I get the point that it makes mages want to hunt with pagans instead of earth/necro scrolls wich is great but maybe make it so it casts the same speed but you can't move while casting with scrolls instead, this way it gets far more dangerous using scrolls while hunting and it still casts in a proper speed to train magery.
Flawless moonstone doesn't reflect dispell as it usually does
Peacemaking seems buggy, sometimes its fine and monster stop attacking but sometimes (when u succeed ofcourse) they say "blabla gets dazzled etc etc" and still attacks you.
Provocation/herding and discordance needs to have a skill gain increase
----------------------------------------------------------------------------------------
Powerscrolls seems to have no power like 90% of the time, been no power the last 6 i've tried and all was skills that i only had 130 cap in. kinda sucks since they are kinda hard to find you think you atleast should get something when you actually find them.
9 ranger powerscrolls now :/
10th...
and here we go 13 ranger powerscrolls before i got one with power ^^ and started over with 2 no powers
-----------------------------------------------------------------------------------------
When you are spec in any class it seems that your fail chance gets lower as it should be, however with lower fail chance you gain skills much lower. this really need to be fixed so its rather the other way around, that you gain faster if you are higher spec in something.
You can't seem to resurrect animals with 90 in Veterinary, it says "You should considder therapy" or something like that. I dont know if you need higher veterinary or if it just doesnt work havnt tried to put on items.
----------------------------------------------------------------------------
Can't wear goddess armor and i guess more original armors as a Warrior after your latest changes, Usually been that warriors can wear everything except for gem armor
With new updates comes new info about the Sea shells for water armor, usually on Zuluhotel you are able to fish up the first 5 (1-5) then the last 4 u need fishing nets for.